Turn-Based jRPG Template

The asset has been updated! New version changes:

  • Show all party members in explore mode (Requires NavMesh)
  • Explore skills
  • Skill requirements for interactions

I have added an option to show all party members in explore mode. It is an enum in “BP_jRPGPlayerController” blueprint. Navigation mesh is needed for this to work. (Clicking TAB, left control or left - right bumper on the gamepad will possess other characters that are in the party)

Player units can have explore skills now. These skills might be required to interact with some objects.

Interactable objects can have requirements. For example, a chest can be locked and can only be opened if the current explore character has a certain explore skill like Lockpicking. Characters that don’t have this skill won’t be able to open the chest.