As it says in the title, TSR is not working correctly and produces some kind of weird flickering in some of my meshes. I created a separated project with the same meshes, same post process and with TSR and is working correctly in my other project but I have no clue of why this is.
This issue has been going on for days now, please if you have any idea let me know.
Hi !! I hope everything has been ok with you-
I know this is finding you a little late but I think I may have solved it or at least found a decent solution as I was going through the same thing.
In your Post Process Volume crank your final gather quality to a number higher than 1 until it’s appropriate (I set mine to 3)
I’ve scoured the forums and kept seeing the same issue but everyone is recommending dabbling with the AA settings or render settings but some guy I watched on Youtube just recommended you do this if you’re experiencing flickering and it worked for me! Hope it helps.