Trying to test my game but can't

is likely due to the LOD switching that occurs when you use engine scalability settings lower than high. Go to Settings in the toolbar -> Engine Scalabilty -> set it to Epic and try again.

is a cut & paste from my answer to the first linked thread below, detailing what I think is causing :

See further here as well:
https://forums.unrealengine/showthread.php?48460-3rd-person-character-going-through-terrain-in-some-places
https://forums.unrealengine/showthread.php?34815-Dropping-Beneath-Landscape