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Trying to replicate 8 year old game's superior SSR method for Real-Time Photorealism.
Development
Rendering
Blueprint
,
unreal-engine
,
Rendering
,
Lighting
3dRaven
(3dRaven)
May 28, 2023, 8:19am
3
fresnel
1653×915 265 KB
fres1
1920×1125 129 KB
fres2
1920×1125 135 KB
You can play around with the fresnel node to get diffrent cut off angles
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