Thus far, I managed to rip every single model from Assassin’s Creed II, I wanted to see how it looked in a more expensive rendering system, with higher polygon count, and just crisper lighting. I’ve ran into more than one object with two textures applied to the same surface. I’ll show you what I mean in a screenshot.
Basically there’s three textures here, the grime on the bricks is an overlayed alpha, but the bricks themselves seem to be painted on the same face… I want to get mine exactly the same, not just close. Is there any way I can do this?