Hey
As a part of a student project I’m trying to create a portal inspired by the one in this video:
I suspect it’s done with the panner in the material editor, but I’m not sure how to set up the UV’s to make it look seamless.
What i tried so far was creating a half sphere, dividing the UV’s in 4 pieces and placing them on top of eachother in a corner. Then I used the panner to pan the texture diagonally so it looks like everything is moving towards the center of the half-sphere. But it didnt work the way I wanted to because it creates visible seams.
Does anyone have time to help a rookie out?