Trying to migrate metahuman, always crashes computer

Summary

I loaded a metahuman in a test project, and using 3rd party software MetaTailor was able to make a custom outfit. I did a lot of blueprint tweaking with the various materials as I was not happy with the quality that it came from MetaTailor with, as well as tweaking of the metahuman BP and mesh. Everything works perfectly and I want to migrate the BP to a different project, along with all the various components and materials and textures that I used. Selecting the BP to migrate seems to automatically find all these assets for migration, but when I try to migrate it gets no more than half way done and completely crashes causing my computer to reset. Every single time. Does anyone have any idea why this is happening? The destination has all the metahuman plugins enabled and has had Metahumans inside of it, at first I thought maybe something was getting screwed up because I was replacing the existing metahuman with his newly clothed counterpart so I removed it, but it makes no difference.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Assets

Steps to Reproduce

To reproduce this you would need to modify a metahuman with clothing and use the modelling ability within Unreal to remove all of the body model except the hands and wrists. Then migrate it to another project.

Expected Result

The metahuman will migrate and be available in the destination project.

Observed Result

Unreal causes the computer to crash and reboot before completing migration.

Platform(s)

Windows 11, Unreal 5.5.4