Trying to load non-existend file, gives no clues to what file requested the load

“LogStreaming: Error: Couldn’t find file for package /Game/Cinematic/NewLevelSequence requested by async loading code. NameToLoad: /Game/Cinematic/NewLevelSequence”

There is no Cinematic folder in the project.
I’m guessing the Game folder is the folder that is being built, because there is no Game folder in the content folder or any plugin folder.

This is it. I don’t know what file wants to load this.

Tried: Find in blueprints, nothing

I only use blueprint coding in the whole project.

Greetings @Toutjimbwa

Welcome back to the forum! I pulled some info on this. This user ran into a similar problem and seemed to find a solution: Couldn't find file for package

I also found what seems to be a fairly successful method from a Reddit user here as well: https://www.reddit.com/r/unrealengine/comments/y7oivd/how_i_fixed_couldnt_find_file_for_package_error/?rdt=33046

(Keep in mind that Reddit posts are third party and not associated with Epic for this. So, proceed with their instructions at your own risk. But, it seems to have helped solve the issue for several other users)

Let me know how it goes!