Trying to find a delegate that can help me when creating an asset

Hi,

I am currently creating an editor tool and I am looking for a way to catch this moment when an asset is created from the context menu.

I have tried using FEditorDelegates::OnNewAssetCreated, which is great for me for getting the type of asset and whatnot, but I need to get the name the user has input after the asset is created.

Any help would be great!

Thanks!

For posterity,

I was able to find a delegate using:

FAssetRegistryModule

Using this line:

const FAssetRegistryModule& AssetRegistryModule = FModuleManager::LoadModuleChecked<FAssetRegistryModule>(TEXT("AssetRegistry"));

I could then access the delegate:

OnAssetAdded()

This delegate seems to fire off whenever an asset is renamed or added to the registry, perfect for my needs.