Trying to generate an effect similar to this google ARcore demo:
I have got ARcore, UE4 source, augmentedimages and deployment to android working - so technically i’m ok.
Just trying to work out visually how to achieve such an effect? As currently - creating a blueprint with simply a box and elements inside them still shows the model through the wall when viewing from the side. The above effect is so mesmerizing as it looks like an actual hole in the wall.
ie: The issue really is how to ‘key out’ the sides of the boxes when viewed from the sides / not front on.