Hello, for my project, I’m using a mix of blueprints and C++. Before I added the C++ file, it compiled normally, but now it doesnt. Here is the crash report:
UBT-DungeonMaker-Win64-Development.txt (384.9 KB)
Thanks for the answer beforehand.
Hello, for my project, I’m using a mix of blueprints and C++. Before I added the C++ file, it compiled normally, but now it doesnt. Here is the crash report:
UBT-DungeonMaker-Win64-Development.txt (384.9 KB)
Thanks for the answer beforehand.
Fix: deleted compilation files and verifying installation
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