I’m trying to work through how Game Features work, so I created two game features with the Add Components action. One feature adds a blue light component to the character actor and one that adds a green light. The BlueLight feature is in a Loaded state and the GreenLight is Active. When the game starts, I can loop through the components on the character and see the BP_GreenLight_C component, however the actual light never appears in the scene.
Any thoughts? Maybe I’m misunderstanding how features should work. Can the Add Component action add scene components?