I am working on one of my Animation Project. In which the character properties are jellies, I am trying to achieve the jelly looks, but not fully satisfied. Have tried few Technics with Translucent material type and opaque Material type. Also used substance Painter to fake the SSS or Opacity.
Mainly i m facing lot of issue with translucency material type, Where I am not getting shadows( which i can cheat), but Give lot of character clipping And overlapping mesh issues,
Can some one help me or guide me through any tutorial for the same.
find few attached image which i rendered through UE4.