Hi, I’ve created a day/night cycle using a timeline but at night all meshes look very bright.
Here are 2 screen shots comparing day and night:
As you can see in the bottom image which is night time everything is way too bright!
This is a grass material:
All my materials are pretty much set like this.
The day night cycle is set up like so:
Because of the day night cycle all the meshes are set to dynamic so no baking is really needed. The trees are just static meshes as well.
What could be the cause of this? I’ve been trying to figure it out for ages!