Trouble Cooking Game(AutomationTool.AutomationException)

Project.CopyBuildToStagingDirectory: ********** STAGE COMMAND COMPLETED **********
Project.Package: ********** PACKAGE COMMAND STARTED **********
Project.Package: ********** PACKAGE COMMAND COMPLETED **********
Project.Archive: ********** ARCHIVE COMMAND STARTED **********
Program.Main: ERROR: AutomationTool terminated with exception: AutomationTool.AutomationException: Failed to delete E:\CS3_Test\WindowsNoEditor\CS3\Content\Textures\Base\T_environment_D.uasset for copy
在 AutomationTool.CommandUtils.CopyFileIncremental(
String Source, String Dest, Boolean bAllowDifferingTimestamps, Boolean bFilterSpecialLinesFromIniFiles)
在 Project.ApplyArchiveManifest(ProjectParams Params, DeploymentContext SC)
在 Project.Archive(ProjectParams Params)
在 BuildCookRun.DoBuildCookRun(ProjectParams Params)
在 AutomationTool.BuildCommand.Execute()
在 AutomationTool.Automation.Execute(List1 CommandsToExecute, CaselessDictionary1 Commands)
在 AutomationTool.Automation.Process(String[] Arguments)
在 AutomationTool.Program.MainProc(Object Param)
在 AutomationTool.InternalUtils.RunSingleInstance(Func`2 Main, Object Param)
在 AutomationTool.Program.Main()
Program.Main: AutomationTool exiting with ExitCode=1 (Error_Unknown)
BUILD FAILED

Zhangyuxing1980,

In order to better assist you, I’m going to need your full error output logs from the engine. Please upload them as a .txt file with your next reply. Please also inform me whether or not you’ve tried to package your project in 4.14, or if you’ve tried a blank project in 4.13.

Thank you!

Hey Zhangyuxing1980,

We have not heard back from you in a few days, so we are marking this post as Resolved for tracking purposes. If you are still experiencing the issue you reported, please respond to this message with additional information and we will offer further assistance.

Thank you!

thanks a lot.

we changed the harddisk to Solid State Disk, the problem fixed。