I have created my own UE4 Project using the Vive motion controllers with working tracking and functionality, but thought the VR Template UE4 provides provides some cool functionality with the hand movements. I have been able to add a line trace using the Vive motion controllers on my own created project, but when using the VR Template the hands in the VR Template are providing some issues. It’s almost like the line trace is getting blocked or something. I have set it up in the BP_MotionController Blueprint so that when I select the motion controller left trigger, then the line trace is supposed to fire off. When I try it with the Motion Controller Pawn Blueprint to test, I can successfully fire off the line trace from the HMD; however I cannot get it to work with the hands in the BP_MotionController Blueprint. I have attached the blueprint screenshot and believe everything is correct. Could someone let me know what I am doing wrong or maybe suggest something I haven’t tried yet?
Any help would be much appreciated.