Trinus as VR Preview for UE4

Hey there, hope you heard of the Trinus VR by now, ( ; it’s an application that let’s you to use your smartphone as a VR headset for your PC. ) because I was wondering if is there anyway for me to make Unreal Engine to recognize this method, so that I can use this device to do VR Previews (make the option available).

I’ve got a project that I need to showcase in a couple of days and I really need to make this to work so any help would really be appreciated.