Summary
When using a projectile weapon, like the boom bow, and hitting an area near the center of trigger volume, a water splash is triggered and the projectile collide with the internal collision area of the volume.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
- Create an island with a Trigger volume
- Drop or give the player a boom bow
- Start the game
- Shoot an arrow near the center of the trigger volume
Expected Result
The arrow collides normally with the ground
Observed Result
The arrow collides with the trigger volume and shows a water splash VFX
Platform(s)
PC
Video
Additional Notes
There is a temporal fix: In the device, select the collision actor component inside the trigger volume and disable “generate overlap events”. This doesn’t disrupt the normal functionality of the trigger volume (it still fires OnEnter/OnExit events).