Trigger Trigger box with Static mash

hello i created trigger box behind Cube and i wanted to do this : When player shoots Cube it would fall down to the trigger box and Doors would open. Problem is when cube falls down to the trigger box nothing happens

Hi, you didn’t specify much details to what you what, but I’ll assume that your trigger is a blueprint that has the method begin overlap event created. With that, if the event is still not being generated. Then you’re probably missing the check on your static object that says: Generate Overlapping events.