Trigger box affect all clients

Hello guys and girls)
i have little problem, i make trigger box on level, but when i go there with one of the clients its affect for all players
how to resolve this problem? thanks


You’re opening a new level, so yeah this will affect all clients on the server.

Server instance can only have a single Level, Game mode, and Game State running at a time.

but if player want just left level?

now i fix this problem:

Leave server is called client side.

thanks) hope when i will start making some multyplayer stuff i’ll use this)

Just make sure your project is C++ based. You can still do just about everything in BP, but you’ll need your build to be C++.

can i build it after i make everything on blueprints?

You can migrate content over. Just be mindful of the structure and dependencies. It’s a lot more work doing it this way.