Hello guys and girls)
i have little problem, i make trigger box on level, but when i go there with one of the clients its affect for all players
how to resolve this problem? thanks
You’re opening a new level, so yeah this will affect all clients on the server.
Server instance can only have a single Level, Game mode, and Game State running at a time.
thanks) hope when i will start making some multyplayer stuff i’ll use this)
Just make sure your project is C++ based. You can still do just about everything in BP, but you’ll need your build to be C++.
can i build it after i make everything on blueprints?
You can migrate content over. Just be mindful of the structure and dependencies. It’s a lot more work doing it this way.