Hello Epic Support,
We are experiencing a problem with a LevelSequence. We need to trigger an event to activate an animation before the LevelSequence begins. We have tried using the Pre-Roll flag, but we consistently get the same result:
If the Key Event is placed before Frame 0 (for exmaple Frame -1), the event is never called; if it is placed at Frame 0, the event is called immediately after initialization.
We have tested by configuring: Evaluate in Pre-Roll for the Even Track, The Pre roll frames and the start frame from the sequence to -1 (See the pictures)
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What can we do to trigger the event before frame 0?
Regards
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