Hi everyone, I’m experiencing a strange jittering/flickering effect caused by Lumen on my tree shadows, and I can’t figure out how to fix it. The issue occurs only with shadows and becomes noticeable when there are many trees in the scene.
I’ve tried adjusting anti-aliasing settings and tweaking r.Lumen.ScreenProbeGather
settings. Increasing r.Lumen.ScreenProbeGather.Temporal.DistanceThreshold
helps somewhat, but it doesn’t completely resolve the problem (also because increasing it too much add a “ghost” effect on movement).
Does anyone have any suggestions?