Trees not showing proerly

All assets in EuropeanBeech\Geometry/SimpleWind have this behaviour:

I have seen this in BlackAlder as well and there is a solution but I cannot recall where I found it.

IIRC, the collections come from Quixel.

This post contains the answer.

Black Alder trees “melting” - Development / World Creation - Epic Developer Community Forums (unrealengine.com)

It must be applied to all materials of each tree.

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