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Tree Cutting System

I’ve been working on a cuttable tree blueprint for LIFE, using material displacement as opposed to a destructible mesh. Here’s a quick video to showcase it on a quick test mesh.

Sorry for the handheld camera recording, wanted to get it on film but had to leave the house right after I finished.

Update, demonstrating two systems:

Here’s a blog post explaining how the system works.

Here’s an update, I’ve applied the formula to another actual tree-looking mesh. Trying to get a good particle effect to fire on each hit as well.