transporting blocked into custom room (video)

Hi All,
I’ve been struggling with this one for a bit now.

In the video, you see how I can teleport up to the new geometry, but not *onto *it.…referrer=watch

I’ve made sure my nav bounds is big enough, and checked collision with alt+c.

because the mesh made the collision boundaries big, I turned collision to ‘none’ on all new geometry.

Does collision have to be on for me to teleport onto it?

Thanks SO much for any tips. Going so slow on this project.