In my game there are a lot of different building blocks that player can place. During placement I would like have them 50% transparent (or anything else that looks similar). I know how to make it in general, but I have a lot of such blocks and changing material in each of them is huge pain. Moreover sometimes they are updated, so I will have to repeat process.
Is there any way to make static transparent without changing material? Like material that accepts another material as parameter? I know there are material functions but it still requires changing original material.
For example, let say I have SM_Chair, SM_Couch, SM_TableRound, SM_Shelf from Starter Content. Is it possible to make them transparent without changing their original material?
If it is not possible what is easiest way to do it with minimal changes?
I did spend two days on this but unfortunately words “transparency”, “material” and “static meshes” are too general and I couldn’t find anything.
I will appreciate any help!