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Transparent outputs

Hi Folks! I think this issue might go here…

So I’m using capture2d to make highres screenshots. My setup is a camera (set at Final Color LDR) that outputs to a Render Target (Set at RTF RGBA8) then a blueprint does a Export Render Target to a place on my harddrive.

The issue is that the output is transparent (also outputs a transparent PNG), is there something simple I’m missing that removes it?