Hi there, I have an ocean with waves and it is a translucent material. It is 2 sided. At an angle, you can see through the waves and see it’s back face, causing unwanted artifacts. I have tried using this method to cull inner faces:
This unfortunately breaks down since my ocean stretches out the the horizon, and causes noise to appear along the horizon when I adjust the depth bias. Has anyone come across this and know of an easy solution?