I’m currently using a translucent water material and an explosion particle effect pack I bought from the UE4 Marketplace for a cinematic I’m working on. However, the explosions do not render over the translucent water material - here are some images to show you what I mean (opaque water vs translucent water).
I’ve tried adjusting the sorting orders so that the explosion particle effects render over the water, but for some reason the particle effects are still not rendering over the water.
How can I get these two working together? Does anyone know of any solutions to this problem besides making the water opaque?
Any help would be much appreciated!