I have a question about reflections when the Blend mode of the material is set to translucent.
When I create a stage and load a movie material onto the virtual screen, how can I get the screen to be transparent and still have reflections on the floor?
I’ve read some articles and tried Surface Translucency Volume and Screen Space Reflection, but I couldn’t get any reflection with Translucency.
I hope someone can help me with a solution.