Translucent Material Bug - UE5 Preview 1

Hi,
I just upgraded my project to Unreal Engine 5 preview. and translucent material started casting shadows just like solid objects. in previous versions, it was letting lighting pass through but now the light isn’t passing through translucent material anymore.

I am using Lumen with virtual shadow maps.
and I tried with both hardware ray tracing and software ray tracing and the result is the same.


I have the same problem, did you find a solution?

It got fixed when i updated the engine

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