Steps:
- Create a Translation section for a Main Group of Widgets. IE Help Screen / Game Screens / Game Terms etc.
- Add Base Spanish (ES)
- Gather Text.
- Export Words.
- Open the PO file in POEdit.
- Save the file.
- In the editor click import.
- The spanish bar goes to 100%
- Select count words.
- Select Compile.
- Go to the editor region settings and change the editor/game and the new preview language to spanish.
- Results some of the interface changes to spanish.
- Some text boxes that have verified IDs in the PO files do not change.
- Buttons Change, most do not.
- Try to play the game.
- Execute the function: FInternationalization::Get().SetCurrentCulture(TEXT(“es”));
- Some more spanish appears but not all help screens and other widgets that are opened afterwards.
- When I use the localization picker and hover over the buttons it shows the translations.
- When I hover over the help text boxes is says that: “This text is not ready to be localized.”
If anyone can get me past this brick wall ill be ever so happy.