The Localized text is causing automatic failure in project submission. I simply edited the Spanish localization file (.po extension) to correct the translation since UEFN automatic translation failed to do so. Why this is a Violation of the Rules?
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
UI/Tools
Steps to Reproduce
Build Auto Localization and edit localized text (.po extension)
I just deleted the entire “Localization” folder, used the auto-translation tool from scratch, not a single file was modified outside UEFN, and still getting the same error “A text file is violating the terms of service.” What gives?
After disputing back and forth with Epic and getting my project completely banned and almost loosing my account, the issue was caused by the automatic translation of the Arabic language.
Somehow the translation triggered alerts on Epic automatic flagging system, suggesting sexual and violent themes.
The only texts on the game are countdown messages on the lobby, if that is sexual, well. I’m guilty.
Also there is a board message that says, “the Battle Royale Island will explode in X minutes”. Turns out “Explosion” is a very bad word in Arab. Not surprised.