Transforming into a prop using the prop-o-matic causes player to interact weirdly with prop collision.

Summary

After turning into a prop and breaking out/canceling the disguise the fortnite character glitches when pushed up against a prop’s collision hitbox.

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Character

Steps to Reproduce

Place some props down in the world
Get a prop-o-matic.
First move against the props, you’ll notice you interact against them properly.
Then use your prop-o-matic to turn into a prop.
Break out or cancel the disguise.
Now again move against those placed props.

Expected Result

Your interactivity with how the player model reacts to moving against those props should be the same as it was before ever turning into a prop with the prop-o-matic.

Observed Result

You’ll notice you interact against them with weird glitching/stuttering issues.

Platform(s)

All

Video

Additional Notes

Respawning fixes the player’s interactivity again, but the moment they change into a prop and break out of the disguise that interactivity will bug once again. Also might be helpful to note, the player’s interactivity is not broken if they are in disguise or change into a prop after previously being bugged. AKA, if they are currently disguised as a prop their interactivity is always working properly. It’s just after they break out of the disguise that it will bug once again until they respawn.

And don’t quote me but I believe Fortnite floors, walls, ceilings etc are unaffected it’s just placed blueprint props… and again don’t quote me, maybe static meshes.

FORT-895812 has been created and its status is ‘Unconfirmed’. This is now in a queue to be reproduced and confirmed.