Transform (Modify) Bone

I’m trying to figure out how you Replicate Transformed Bones (attached Image)

Any Suggestions


This is the problem I am having

How do i replicate Pitch of a character from Server to Client
d8931efa347442131979b2019f57afcd
When these you can Replicate on the Values but how do you Multicast that to Clients

Are you using get control rotation on anim blueprint?

How can you get Pitch from Control Rotation, Because Pitch is Up and Down

How are you getting spine rotation variable?

Its in the Animation Bp

Show me how you are setting Spine Rotation.

Where you see it in the first image of this post, thats the only time its set

First image is get, not set. I need to see set.
image

There is no set, its only reference right then and there

If youre wondering where it comes from is the Animation BP its not inside my player character then brought over. The variable was created and used inside the AnimBP

I understand that. What I don’t understand is how are you using a variable without setting it? If you don’t set it, it will be 0. Is it?

Yes its 0 but with the control rotation Yaw comes into play an changes that variable

How?

It dont set like youre thinking

Just show me, just make a screenshot.

Theres nothing to take a Image of

Its just the default player controller and the Variable is a Rotator and the Player controller controls that


The Default Player Controller