Transfer attributes of a mesh

Is it meanwhile possible to transfer UVs between meshes (static or skeletal meshes with the same topology)?

Hello there @data_morphana!

Unreal Engine does have built-in UV editor functions, yet it does’t cover UV transfer, at least for now:

If you need to transfer UVs between meshes for your current project, a simple Blender roundtrip can solve that:

  1. Export both meshes as FBX files
  2. Import them into Blender
  3. Use either “Data Transfer” modifier or “Transfer Attributes” nodes
  4. Export the resulting meshes as FBX back to Unreal
  5. Reimport and overwrite the original mesh, or use the UVs in a new mesh
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