You’ve prototyped your game play, now what? Alan Noon walks you through building a simple project shell highlighting the usage of UE4’s Game Framework. Topics covered: UMG, Game State, Player State, Game Instance, and so on.
Here’s a link to the project Alan is building on the stream:
Tuesday, November 10th @ 2:00PM-3:00PM ET - Countdown]
Alan Noon - Dev Rel Technical Artist
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