Wes Bunn and Grayson Edge are back to talk about creating a narrative-driven project using Sequencer’s controls. You’ve seen how to make a cutscene with Sequencer, now you can see how we’re using it for gameplay interactions as well. Wes will be showing off a new project for his upcoming tutorials and Grayson will be breaking down how he created a cutscene using infinity blade assets with Sequencer. If you’re a fan of the modern point-and-click adventure genre or cinematics, then you won’t want to miss a second of this stream!
Tuesday, August 9th @ 2:00PM Countdown]
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