Joining us again will be Richard Hinckley, who will discuss Gameplay Programming (GPP) using C++. One of the most important contributing factors to how your game feels is how the camera works. We will explore some of the fundamentals of camera code and how it interacts with the player’s character and other elements in the game.
Thursday, July 27th @ 2:00PM ET Countdown]
Richard Hinckley - Sr Learning Resource Engineer
Chance Ivey - Sr Community Manager - @iveytron](https://twitter.com/iveytron)
Amanda Bott - Community Manager - @amandambott](https://twitter.com/amandambott)
Feel free to ask any questions on the topic in the thread below, and remember, while we try to give attention to all inquiries, it’s not always possible to answer everyone’s questions as they come up. This is especially true for off-topic requests, as it’s rather likely that we don’t have the appropriate person around to answer. Thanks for understanding!
Project files from the livestream are available to DOWNLOAD HERE.