Training Livestream - Blender to UE4 - May 30 - Live from Epic HQ

I just started with ue4, trying to use it as a renderer for animations and was hoping (probably for a miracle) there was a way to just create the final animation in blender, export as an alembic file, import into ue4, fiddle with materials/camera/lighting/post stuff then render out. ive been struggling to achieve this and keep receiving awful messes. hopefully someone can shine some light on this. i know there is fbx i was just hoping for i guess a faster route.

Very keen to tune in even though it will be 4am where i am in australia :].