Please select what you are reporting on:
Verse
What Type of Bug are you experiencing?
Devices
Summary
I want to track players eliminations through rounds , i know i could use a tracker device and set “Use Persistance” to on but the issue is whenever a player leaves and joins a new game , the tracked elimination will not be reset , i want it to reset if a player joins a new game
Steps to Reproduce
I tried to reset the tracked elimination for a player whenever he joins a new game by this
ResetProgress(): void =
loop:
NewPlayer := GetPlayspace().PlayerAddedEvent().Await()
if(MyAgent := agent[NewPlayer]):
Tracker.ClearPersistence(MyAgent)
Expected Result
Resetting the player tracked elimination to 0
Observed Result
player tracked eliminations doesn’t reset after he joins a new game
Platform(s)
PC