Trackers won't show on players joining when a game has already started

Summary

When players join my map, they don’t see the trackers if they join a game that has already started. The only players who can see the trackers are those who were present when the game initially started. In the tracker settings, I have enabled both “Assign on Game Start” and “Assign When Joining in Progress.” It seems to work fine when testing in a UEFN session, but as soon as I create a private session or publish the map, it stops working for everyone who joins mid-game.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Try to join a game that has already started in a private playtest, or published map.

Expected Result

Players joining mid game won’t see trackers UI.

Observed Result

No UI for players joining mid game

Platform(s)

PC

Island Code

3446-6699-0406

Additional Notes

I have tried assigning trackers on player spawner and also buttons, mutator , etc. All of the methods works in UEFN session, but they won’t work in playtest or published map

Is it just the HUD display ?,
Do you know if the trackers for joining players are actually tracking stats and completing ?

I have a map with them assigning on island start spawnpads, but I have no proper way to test this and running on faith/hope

It’s the hud not displaying, so the tracker itself works, but you can’t see it.
Whats your map code? Let me test if it works on your map

I’ve the same issue. Is a Bug ?

Thats really nice of you, the map code is 3290-1744-2946,

But you don’t have to, I’m satisfied if they still do the job, theres no UI on for them, just using the tracked stats to award resources.

@mimmo_the_root there are plenty of posts about trackers and joining players going way back, I’m fairly sure its a bug

FORT-823483 incident has been created. Status is ‘Unconfirmed’.

has been like that for a long while as well unfortunately

its been like this years i think

Tons of reports on this issue and nothing is done

I’ve voted and commented on tons of these posts about the same problem

My answer is always the same

Add a button in game with a board saying if tracker (Show image of ui) isnt showing press this button and then when player presses it then they will see the ui.

I spent hours and hours in verse trying to work a solution but yep doesnt like it at all

The button method somehow works for me everytime

(post deleted by author)

I tried your map but your trackers won’t show at all even if I’m the only person on the map :confused:

For me this works in uefn launch session. BUT as soon as I try it in a private playtest/published map, they won’t show and it won’t work. How have you set up your buttons?

maybe verse i cnt remember but ive tested on every mode and it works

Will update how i did it later/tomorrow