Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Summary
I have a simple tracker device that tracks eliminations. I also have a button that triggers the “Increase Target Value” function for that tracker. The “Amount to Change on Event” value for the tracker is set to 10.
So every time I press the button, the Target Value of my tracker should increase by 10. But instead it always increases the Target Value by 1, no matter what. Even if I set the “Amount to Change on Event” value to 2 or 3 or any other number, it still always increases the Target Value by 1.
Steps to Reproduce
- Place a tracker
- Set the “Amount to Change on Event” value for the tracker to 10
- Place a button
- Connect the button to the tracker by linking the “increase target value” function of the tracker to the button’s “on interact” function
- Start the game and press the button
Expected Result
The expected result is that the Target Value of the tracker should increase by the “Amount to Change on Event” value, in this case 10
Observed Result
The Target Value increases by 1, no matter the “Amount to Change on Event” value
Platform(s)
PC
Additional Notes
It would also be nice if the “Amount to Change on Event” value could be greater than only 10. A cap of 100 would offer a lot more use cases.