Tracker Device UI not visible to join in progress players in private session

Summary

Tracker Device UI not visible to Join In Progress Players in Private Session

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Create a tracker Device and assign it to all players + Join in progress players

Leave the game with one of the players and rejoin the game.

No matter how you try and reassign the trackers, the tracker will still be “Assigned” but the tracker device will never be visible again to the player who joined in progress

Expected Result

The tracker device UI should show up for the player who joined the game in progress

Observed Result

The tracker device UI is invisible however the tracker is still assigned to the player, you can still complete the tracker and use the events from this but you won’t be able to see progress on the UI

Platform(s)

PC

been like this yrs the best i worked out is add a button with a image saying if its not visible press the button and then assign on button pressed always seemed to show then for me anyways.

Hey LargeRedApe! I’ll be glad to help you!

To solve this issue I suggest you two different ways:

  1. If you are using a “Hud Message” device, you can try by calling the “Show” Function every time a “Player Spawner” device sends the “On Player Spawned” event. This should refresh the UI and solve the problem.

  2. If you prefer to use Verse. You could try refreshing the UI by re-assigning the corresponding value to it and calling the “Show” function for the “Hud Message” device every time the “Player Spawner” device send the event “On Player Spawned”. I also recommend adding a “sleep” between the player spawn and the UI refresh, to be sure the player is already spawned.

I hope this helps you!