Tracker data does not persist between rounds

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Other

Summary

Tracker data does not persists between rounds.

Steps to Reproduce

  • Add a new island
  • Add a tracker with “reset between rounds” disabled
  • Add device to change value on tracker and end round (see reply)
  • Launch session

Expected Result

Tracker data persists between rounds when “reset between rounds” disabled

Observed Result

Tracker data reset between rounds when “reset between rounds” disabled

Platform(s)

Windows


HelloWorldDevice.verse (1.5 KB)

Theres no persistence on trackers/switches or timers yet

1 Like

Is there any way to get data carried over between rounds?

Tracker => Reset between rounds does not work

Save Points don’t seem to exist in UEFN even after update 26.30

items via Round Settings => Keep Items between Rounds does not seem to work

Verse values via GetSession + var weak_map was intentionally changed to not support cross round data

Even Island Settings => Keep Player Build Structures Between Rounds doesn’t seem to work

Seems like items via Round Settings => Keep Items between Rounds does work with some settings on a couple devices! Here’s the ones I’m using at the moment.

Copied combination of resource settings from following and added a bit more to prevent resources getting cleared