Touch input blocked in Sequencer recording?

Hi ,

you are correct in that I didn’t see the button/grip movement during recording.

I just tried again and realised that this was because I didn’t have focus on the vr mirror window. I had focus on the editor window.

I tried again using my mouse to make sure focus was on the mirror window and then the Touch input got through to trigger the grip animation. Sorry my mistake!

BUT like you say the output ‘Recorded Sequence’ asset does not playback with the grip motion.

However, if you go into the Animations folder and double click on the just recorded animation assets you can see that grip motion seems to actually have been recorded there.

It is just not being applied in the Recorded Sequence.