Touch controls disable UMG buttons

Hello there, I’m making an Android game where you have UE4 standard Touch Controls joystick for movement and then
i’ve red that i am supposed to use Widgets for buttons. But when i am using the stick it disables the buttons. So i need to release the stick before pushing the attack button for example.

This makes the game unplayable. Is there a way to fix this?

HI
I have the same problem.
Did you find any solutions?

Yes, there is a way to fix this issue. This can be achieved by creating a custom input component that handles both the joystick and button inputs.

Another approach could be to use a Multi-Touch Input, so that one finger can control the joystick and another finger can press the buttons.

Here is a thread which continues to cover this topic: Multi touch enable in mobile(Android)?