Torque driven active ragdoll using UE4?

how to make a Torque driven active ragdoll using UE4?

Physics Animation in UE4 is animation driven active ragdoll.
http://peyman-mass.blogspot.com/2018/01/how-to-implement-active-ragdoll.html

However, these games use Torque driven or Force driven active ragdoll:
https://forums.unrealengine.com/t/how-to-create-charactor-like-the-game-party-animals-human-fall-flat-gang-beasts/229208
https://forums.unrealengine.com/t/does-ue4-support-active-ragdoll/228932/3

https://www.youtube.com/watch?v=hQub6caVlpY

A post was merged into an existing topic: Does UE4 support Active Ragdoll?