Top down 3D ARPG lighting suggestions?

A spot light attached to the player with shadows turned on seams to work well. Originally was using a point light, which caused really long shadows when turning on shadow casting that I did not want.

I’d like the shadows to always go in 1 direction though instead of moving around with me. Basically like having a directional light except cutting off at the walls.

That’s with the spotlight. If I move then since I am the light source so does the shadows like below.