This is great news arnage! Thank you
I’ve been keeping an eye on your thread since your shading model would solve many issues I’ve been having making this type of effect through post-process in the last month… like being stuck with affecting the scene globally and not being able to have control over specific objects much(I’m already using too much custom depth).
I can’t wait to play around with it.
Really glad you made this(would’ve bought if you were able to sell it, will gladly give attribution if ever release anything). I’ll finally be able to focus more on modeling and particles. These last months have been an arduous journey of just trying to get a specific visual style that is actually usable…